Could pop culture be just as vital, if not a more effective a learning tool then
text books and exams, to a student’s academic success? If the study of pop
culture was placed in school curriculums would it be useful and effective or a
waste of time? These are all thoughts that might wander through a person’s mind
when it comes to the subject of placing a pop culture class in school. Pop
culture surrounds us in our every day lives but it is rarely encouraged in
academic school assignments and activities, yet students are greatly influenced
by this culture outside of school. So why not give them the opportunity to
express their inspirations in an academic form? If pop culture was freely
allowed to be discussed and studied in classes, students might take a greater
interest in their work, become more aware of their surroundings by evaluating
what they see and feel like they have more freedom to express who they are and
what they enjoy. With the incorporation of pop culture, schools would almost be
able to guide their students through every aspect of their life, and help them
make the right decisions both in and outside of school.
When students are constantly being forced to take tests, memorize formulas and
sit in classrooms for close to seven hours a day, they tend to lose interest in
their studies. As students progress through high school their down time tends to
be replaced with more tedious work therefore robbing them of being able to
stimulate their minds in more ways then just educationally. Take video games for
example, people might think that video games are a waste of time they are really
provoking the mind to solve and think about complicated situations while at the
same time nurturing the want of enjoyment. In James Paul Gee’s article “The
Classroom of Popular Culture”, he questions school’s methods of teaching and
states that they could be the biggest problem in loss of interest. He states
“Let’s ask ourselves how we can make learning in or out of school more
“game-like”- not in the sense of playing games in class, but by making the
experience of learning as motivating, stimulating, collaborative, and rewarding
as the experience of playing a well-designed video game” (Harvard). If there was
a method created to provide the same type of incentive in schools that students
receive by playing video games then they might be more eager to study and
learning could even become easier for them. By combining an idea like the
concept of video games would make it easier for the students to connect with
what they are learning. Outside of school pop culture is the one thing that is
targeted specifically to teens and that they can relate to so finding a way to
bring that into the schools curriculum could snag more students’ attentions. In
Thomas Fain’s article about American pop culture, he states “our students will
have a better attitude in regards to their education if we can emphasize
relevance to the world in which they are familiar. Also, integrating traditional
education with the things in society that they see as important will better
motivate them to learn” (Fain). Mixing a society like pop culture that students
are inspired by into an academic assignment would prompt students to actually
get their work done. Many students tend to abandon the pressure of their school
work and seek relief in some type of pop culture. If pop culture was already a
part of their work then there would be no need to break away and because they
would potentially be interested in what they were studying they would most
likely get their work done faster.
While pop culture can greatly inspire teens and help them express themselves in
different ways it can also be perceived in a negative way if not properly
evaluated. Whether it be through film, music, TV, or even commercials ultimately
there is a message being sent out to an audience. It is the way that the message
is absorbed by the audience that is most crucial and teens, being as easily
influenced as they are, can distinguish these messages in a non beneficial way.
I learned a lot about this subject in my media literature class this past
semester and it was probably one of the most valuable classes I have ever taken.
There were no tests and all we did was discuss and analyze commercials and
music. We talked about the messages that the producers and artists were trying
to get out to their audiences. If we had not discussed these messages and
details I probably never would have picked up on them. Suddenly after we did
discuss them my whole image of that commercial or song changed. Still to this
day I will never look at a commercial the same way I did before I took that
class. Because we took the time to stop and evaluate these forms of pop culture
it has made me more aware of my surrounds. Every time I see a commercial, a
billboard, or an ad I am know able to distinguish the validness of that
advertisement. If there was a way to include the study of pop culture into
certain classes, students could learn how to intelligently differentiate
positive and negative aspects, in not only pop culture, but in challenging
situations in and outside of school. Thomas Fain references a similar theory in
his article when he states, “Our students obviously understand the popular
culture in which they live; by merging the study of this culture with
traditional education, they will be better able to grasp concepts, make sense of
what they learn, and acquire perspective of the world in which they live”
(Fain). Due to the fact that students can relate so easily to this culture it is
vital that they conceive it in the proper eye and with appropriate education
they will be able to do that and make the right connections. Ultimately
evaluation is a key component of this learning process and it is vital that a
student learns how to connect properly with the messages pop culture presents
them with so that they can become more knowledgeable and aware of their
surroundings.
Often schools lack the ability to allow students to express who they are in
their classes but pop culture allows them to do that. For the most part school
subjects are meant to strictly teach students the vital knowledge that they will
need to know in order to get through life or to succeed in a career they wish to
pursue, but a part of that success is discovering who one’s personality and
interests. In Simon Frith’s article, “John Keats versus Bob Dylan: Why Value
Judgments Matter” he mentions, “all cultural items and activities are important
as evidence of beliefs and values” (Frith). Allowing students’ time to discover
and explore different types and sides of pop culture could help them open new
doors to discovering who they are. Students could become more comfortable in
their classes and develop the knowledge that grades are important but one’s
talent and intelligence does not always have to be based off a GPA or test
score. Pop culture helps students view themselves as their own unique
individual. While schools thrive to have their students become successful
individuals it is harder for one to live up to this quota when there is a
constant need to conform and the pressure to succeed. Allowing students to find
and express their own original talents and interests can mold a stronger
individual. In Danah Boyd’s article “Identity Production in a Networked Culture:
Why Youth Heart Myspace” she notes, “Myspace is a social network site. Profiles
are personalized to express an individual’s interests and tastes, thoughts of
the day, and values” (Boyd). Students would benefit if they had the opportunity
to use a database in school like Myspace but that could only be used strictly
for educational purposes. The school should set up a website that students could
access from school and home where they could create personal profiles, list
their interests and tastes in music, movies, and artists, but at the same time
be able to discuss classes and help each other with homework. Expression and
freedom can better a student’s academic performance and pop culture could be a
helpful aid in allowing students to achieve this.
Furthermore, pop culture could prove to be very successful and could
significantly enhance a school’s curriculum. If there was a way to incorporate
pop culture into every subject it could greatly help and impact the way a
student learns. It could redirect their interest in school and the subjects that
they study. Instead of using the same method of studying and learning over and
over again incorporating ways to make learning a game could stimulate students
to want to pay closer attention and learn more. Evaluating what pop culture
means, how it is viewed and the message it sends is important in distinguishing
its positive and negative aspects. Lastly it is a great way to allow students to
be able to discover who they are and express their individualistic selves. Once
a part of the school curriculum pop culture could forever become a vital
instrument to a student’s learning process and experience.